Super Sol Standard - Demo Patch v0.0.4
Superstar Strategy » Devlog
Super Sol Standard Demo v0.0.4
Bugfixes
- Fixed issue when conceding during a Seize objective where the turn would not pass and the game would not end.
- Fixed an issue where the Mage inferno trap would trigger an additional time compared to its description.
- Fixed a bug on Escape objective maps where achievement checks will not notice the player had won those maps.
- Fixed a bug where the Pugilist unit would tick each of its status effects whenever it uses Meditate.
- Preventing opening the pause menu except during the Unit Select phase to avoid odd scenarios when using certain pause menu options during targeting phases. This may be revisited in the future.
Thanks to Infernal for reporting these bugs!
Files
super-sol-standard-windows-demo.zip 566 MB
Version 0.4.0 Mar 21, 2022
super-sol-standard-macos-demo.zip 567 MB
Version 0.4.0 Mar 21, 2022
super-sol-standard-linux-demo.zip 566 MB
Version 0.4.0 Mar 21, 2022
Superstar Strategy
Turn-based Tactical Action!
Status | In development |
Author | Talberon |
Genre | Strategy |
Tags | Colorful, Local Co-Op, Local multiplayer, Pixel Art, Singleplayer, Strategy RPG, Tactical, Top-Down, Turn-Based Combat, Turn-based Strategy |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- Super Sol Standard - Demo Patch v0.19.2 - New Portraits!Jul 10, 2023
- Super Sol Standard - Demo Patch v0.19.1Jul 05, 2023
- Super Sol Standard - Demo Patch v0.16.0Jun 12, 2023
- Second Demo LaunchJun 09, 2023
- Dev Log: Cutscene EditorApr 29, 2023
- Super Sol Standard - Demo Patch v0.0.5Jun 25, 2022
- Super Sol Standard - Demo Patch v0.0.3Mar 16, 2022
- Super Sol Standard - Demo Patch v0.0.2Mar 09, 2022
- Super Sol Standard - Demo LaunchMar 08, 2022
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