Super Sol Standard - Demo Patch v0.0.3


Super Sol Standard Demo v0.0.3

New Features

  • Added a background behind maps to replace the black void. This can be disabled in the options menus in case you prefer the black void or you find the background distracting.
  • Added ability for Tactical AI Units (single player/co-op only) to destroy player-generated debris (e.g. Mage Terraform entities) if no enemies are in sight to avoid exploitation by “fencing off” units.

Quality of Life Changes

  • For new installs, the turn timer has been disabled by default. You can turn it on in the options. This feature is good for PVP games where you want something similar to a chess-clock to keep games progressing without too much delay, but didn’t make sense when most players are likely playing single player or co-op and want to take their time deciding their turns.

Bugfixes

  • Fixed an issue where the Sorceress command skill Arcane Potential skill would not spend the CP cost of the skill, allowing players to use it continuously.
  • Fixed an issue in the Rogue Assassinate command skill where the Rogue unit would not be exhausted and could be reactivated in the same battle round.
  • Fixed a bug in the Pugilist skill Adrenaline Rush where it would not exceed the stack cap as stated in the skill description.

Files

super-sol-standard-windows-demo.zip 485 MB
Version 0.3.0 Mar 16, 2022
super-sol-standard-macos-demo.zip 486 MB
Version 0.3.0 Mar 16, 2022
super-sol-standard-linux-demo.zip 485 MB
Version 2bitTHRICEshy Mar 16, 2022

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