Sol Standard v1.4.0 - Bug Fixes
Sol Standard » Devlog
- Fixed a bug where Pugilist’s Flow Strike skill would ignore bonuses from status effects while attacking (such as Paladin’s Intervention buff).
- Fixed a bug where if the first AI unit to act during the Creep phases has the Treasure Hunter routine and is unable to fulfill their routine, would not end its own turn and the player could take control of the AI units.
These fixes affect syncing when playing during netplay, so this requires a minor version update. Please update to the same version of the game when playing with friends online or you will not be able to connect.
Files
Sol Standard - Windows 103 MB
Version 1.4.0 Jul 09, 2021
Sol Standard - Mac OS 102 MB
Version 1.4.0 Jul 09, 2021
Sol Standard - Linux 102 MB
Version 1.4.0 Jul 09, 2021
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Sol Standard
Turn-based competitive tactics!
Status | Released |
Author | Talberon |
Genre | Strategy |
Tags | 2D, Local multiplayer, Multiplayer, Pixel Art, PvP, Tactical, Turn-based, Turn-based Strategy, Versus |
Languages | English |
Accessibility | Configurable controls |
More posts
- Sol Standard v1.7.0 - Crash Bug FixJul 16, 2021
- Sol Standard v1.6.0 More Bug FixesJul 12, 2021
- Sol Standard v1.5.0 Crash Bug FixJul 11, 2021
- Sol Standard v1.3.0 - Netplay BugfixApr 13, 2021
- Sol Standard v1.2.0 - New AI ToggleApr 09, 2021
- Minor bugfix update Sol Standard v1.1.1Apr 08, 2021
- Sol Standard v1.1.0 Released!Aug 14, 2020
- Mac/Linux Distribution BugfixesDec 11, 2019
- Minor Text-Related BugfixDec 09, 2019
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