Sol Standard v1.6.0 More Bug Fixes
Sol Standard » Devlog
- Fixed an issue where Pugilist could not use Stem the Tide while her armour was full to reset the Flow Strike timer.
- Fixed an issue on the Dusk Temple map where the switch ids for the fire traps were not accurate, and would not activate the traps.
Thanks again to Infernal for reporting these bugs in the comment section!
If you would like to report bugs, feel free to use the comments section, or join the Discord community to let me know about any issues you have, as well as get updates on new projects.
As this affects balance and syncing during netplay, the minor version has been updated. Please update to the latest version of the game when playing online with your friends or you may not be able to connect.
Files
Sol Standard - Windows 103 MB
Version 1.6.0 Jul 12, 2021
Sol Standard - Mac OS 102 MB
Version 1.6.0 Jul 12, 2021
Sol Standard - Linux 102 MB
Version 1.6.0 Jul 12, 2021
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Sol Standard
Turn-based competitive tactics!
Status | Released |
Author | Talberon |
Genre | Strategy |
Tags | 2D, Local multiplayer, Multiplayer, Pixel Art, PvP, Tactical, Turn-based, Turn-based Strategy, Versus |
Languages | English |
Accessibility | Configurable controls |
More posts
- Sol Standard v1.7.0 - Crash Bug FixJul 16, 2021
- Sol Standard v1.5.0 Crash Bug FixJul 11, 2021
- Sol Standard v1.4.0 - Bug FixesJul 09, 2021
- Sol Standard v1.3.0 - Netplay BugfixApr 13, 2021
- Sol Standard v1.2.0 - New AI ToggleApr 09, 2021
- Minor bugfix update Sol Standard v1.1.1Apr 08, 2021
- Sol Standard v1.1.0 Released!Aug 14, 2020
- Mac/Linux Distribution BugfixesDec 11, 2019
- Minor Text-Related BugfixDec 09, 2019
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